Read-Only
The device that owns this input element.
Syntax |
|---|
|
Device( GameInputDevice ) as |
Parameters |
|
|---|---|
|
GameInputDevice |
|
GameInputElement.Device
Read-Only
The device that owns this input element.
Syntax |
|---|
|
Device( GameInputDevice ) as |
Parameters |
|
|---|---|
|
GameInputDevice |
|